teaching machines

Final Project: Match 3 Game – thompbla

December 20, 2011 by . Filed under cs491 mobile, postmortems.

For my final project I originally wanted to create a single screen platforming game. With time I realized it was much more than I anticipated and the game engines that would have made rendering easier seemed ill documented. I finally decided to trash that project and work on a match three game where the goal is to match three of each item and score points for more items matched together till the board is completely full. The game is heavily based off of a game I became somewhat addicted to called TripleTown, their art was used.

 

A new game is started by opening the application. There is a toast which tells the user that with the menu button a new game can be started or they can go to help for more information on how to play the game.

 

 

 

I actually had some issues along the way that seemed to make the project much more scattered than I originally hoped. It was filled with null pointer exceptions until I moved the game “board” into the actual view where it was being drawn instead of passing it around. My main problem throughout this project was trying to keep the view and the data separate, which didn’t work too well.