teaching machines

CS 491 Meeting 11

Dear students, We are in the working phase of developing our games, so most of our time will be spent giving weekly progress reports. Here are some questions we will probably ask you: What’s the riskiest part left to investigate in your endeavor? What three or more specific things will you accomplish before we meet […]

CS 491 Meeting 10

Dear students, We are in the working phase of developing our games, so most of our time will be spent giving weekly progress reports. Here are some questions we will probably ask you: What’s the riskiest part left to investigate in your endeavor? What three or more specific things will you accomplish before we meet […]

CS 491 Meeting 9

Dear students, We are in the working phase of developing our games, so most of our time will be spent giving weekly progress reports. Here are some questions we will probably ask you: What’s the riskiest part left to investigate in your endeavor? What three or more specific things will you accomplish before we meet […]

CS 491 Meeting 8

Dear students, We are in the working phase of developing our games, so most of our time will be spent giving weekly progress reports. Here are some questions we will probably ask you: What’s the riskiest part left to investigate in your endeavor? What three or more specific things will you accomplish before we meet […]

CS 491 Meeting 7

Dear students, We are in the working phase of developing our games, so most of our time will be spent giving weekly progress reports. Here are some questions we will probably ask you: What’s the riskiest part left to investigate in your endeavor? What three or more specific things will you accomplish before we meet […]

CS 491 Meeting 6

Dear students, We are in the working phase of developing our games, so most of our time will be spent giving weekly progress reports. Here are some questions we will probably ask you: What’s the riskiest part left to investigate in your endeavor? What three or more specific things will you accomplish before we meet […]

CS 491 Meeting 5

Dear students, We are in the working phase of developing our games, so most of our time will be spent giving weekly progress reports. Here are some questions we will probably ask you: What’s the riskiest part left to investigate in your endeavor? What three or more specific things will you accomplish before we meet […]

CS 491 – Game Development for Computer Science Education

CS 491 Meeting 4 – Let’s Play

Dear students, Today let’s do a Let’s Play. I’ve selected out a few computer science education games: The Foos Modulo Challenge Gidget Human Resource Machine Let’s play them together and discuss what they do well and what could be improved. Here’s your TODO list for next time: Continue creating your game. Next time we meet, […]

CS 491 Meeting 3 – Prototypes

Dear students, Today is Paper Prototype Day. There are 8 of you, and we will operate like this: repeat 4 randomly pick a partner partner A shares game for 5 minutes, including discussion partner B shares game for 5 minutes, including discussion end To help us stay on schedule, here’s a little timer! Here’s your […]

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